Duke |
Set |
---|
Core Set |
Effect |
+1 Maximum Sanity Discard to immediately restore your Sanity to its maximum |
Duke | |
Set | Investigator |
---|---|
Core Set | "Ashcan" Pete |
Type | Subtype |
Starting Item | Ally |
Card Text | |
Gain +2 to Dexterity and Strength tests during combat. Action: Once per round, give Duke and 1 Exploration card to an investigator within 2 spaces. |
Duke | |||
Set | |||
---|---|---|---|
Core Set | |||
Type | Subtype | ||
Unique Item | Ally | ||
Card Text | |||
At the start of your turn, you may perform a trade action as if you are in any space within range. |
Duke is an Ally that appears in the Arkham Horror Second Edition Core Set, a Starting Item Card that appears in the Mansions of Madness First Edition Core Set, and a Unique Item Card that appears in the Mansions of Madness Second Edition Core Set.
Gameplay[]
Mansions of Madness Second Edition[]
The Duke card is added to the pool of Starting Item cards if "Ashcan" Pete is one of the investigators.