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Hastur
Set
Core Set
Elder Sign Doom Track
13 11
ES-Icon Doom-DoomES-Icon Doom-DoomES-Icon Doom-MonsterES-Icon Doom-Doom
ES-Icon Doom-DoomES-Icon Doom-MonsterES-Icon Doom-MonsterES-Icon Doom-Doom
ES-Icon Doom-MonsterES-Icon Doom-MonsterES-Icon Doom-Doom
Special Ability
The King in Yellow: Each time an investigator successfully resolves an Other World card, add 1 doom token to the doom track.

Battle Task
X Investigation TaskES-Icon Lore TaskES-Icon Terror Task
Awaken
When Hastur awakens, the "X" in his battle task is equal to the number of monsters in play.
Attack
When Hastur attacks, each investigator must either discard 1 clue token or lose 2 sanity.
Hastur
Set
Arkham Nights
Elder Sign Doom Track
15 12
ES-Icon Doom-DoomES-Icon Doom-DoomES-Icon Doom-MonsterES-Icon Doom-Doom
ES-Icon Doom-MonsterES-Icon Doom-DoomES-Icon Doom-DoomES-Icon Doom-Monster
ES-Icon Doom-DoomES-Icon Doom-MonsterES-Icon Doom-DoomES-Icon Doom-Doom
Special Ability
The Third Act: Each time an investigator spends tropheis, that investigator must either lose 1 sanity or 1 stamina.
Investigators cannot chose[sic] to stay on the entrance during the movement phase; investigators must move to an adventure.

Awaken
When Hastur awakens, do not resolve the normal steps for awakening the ancient one (Hastur still attacks at midnight). For each doom token that cannot be added to the doom track, advance the clock.
Attack
When Hastur attacks, each investigator that is not on the entrance is devoured; that player does not select a new investigator.
AHTCG-Icon UniqueAE-121: Hastur [R]
The King in Yellow
235px
Type Subtype
Character Ancient One
Faction Cost Skill
Hastur 6 6
CoCTCG-Icon Terror 2 CoCTCG-Icon Combat 2 CoCTCG-Icon Arcane 2 CoCTCG-Icon Investigation 2
3 0 2 0
Keywords
Villainous
Loyal
Toughness +4
Card Text
Action: pay 3 to choose a character. That character goes insane.
AHTCG-Icon UniqueUT-73: Hastur [R]
The Unspeakable
235px
Type Subtype
Character Ancient One
Faction Cost Skill
Hastur 6 6
CoCTCG-Icon Terror 2 CoCTCG-Icon Combat 2 CoCTCG-Icon Arcane 2 CoCTCG-Icon Investigation 2
3 0 2 0
Keywords
Villainous
Toughness +4
Card Text
Action: exhaust and pay 1 to look at an opponent's hand, then choose and discard one non-character card from that hand.
AHTCG-Icon UniqueEE-121: Hastur [R]
He Who Shall Not Be Named
235px
Type Subtype
Character Ancient One
Faction Cost Skill
Hastur 10 10
CoCTCG-Icon Terror 2 CoCTCG-Icon Combat 2 CoCTCG-Icon Arcane 2 CoCTCG-Icon Investigation 2
3 0 2 0
Keywords
Villainous
Toughness +3
Card Text
Lower the cost to play Hastur by 5 if any opponent controls at least 2 insane characters.
Response: after Hastur enters play, all characters go insane.
AHTCG-Icon UniqueCS-81: Hastur [F]
The King in Yellow
235px
Type Subtype
Character Ancient One
Faction Cost Skill
Hastur 6 6
CoCTCG-Icon Terror 2 CoCTCG-Icon Combat 2 CoCTCG-Icon Arcane 2 CoCTCG-Icon Investigation 2
3 0 2 0
Keywords
Villainous
Toughness +4
Card Text
Action: Pay 3 to choose a character. That character goes insane.
AHTCG-Icon UniqueTYC-46: Hastur [F]
Lord of Carcosa
Hastur TYC-46
Type Subtype
Character Ancient One
Faction Cost Skill
Hastur 6 7
CoCTCG-Icon Terror 2 CoCTCG-Icon Combat 2 CoCTCG-Icon Arcane 2 CoCTCG-Icon Investigation 2
4 0 1 0
Keywords
Villainous
Toughness +3
Card Text
Action: Pay 2 to have all of your opponent's characters lose Willpower and all CoCTCG-Icon Terror icons until the end of the phase.
AHTCG-Icon UniqueTMoM-19: Hastur [F]
He Who Is Not To Be Named
Hastur TMoM-19
Type Subtype
Character Ancient One
Faction Cost Skill
Hastur 8 8
CoCTCG-Icon Terror 2 CoCTCG-Icon Combat 2 CoCTCG-Icon Arcane 2 CoCTCG-Icon Investigation 2
3 0 2 0
Keywords
Fast
Villainous
Invulnerability
Card Text
Lower the cost to play Hastur by 1 for each insane character in play.
When you win a CoCTCG-Icon Terror struggle at a story, place a success token on that story.
CoCTCG-Icon Terror 3

Hastur is an Ancient One that appears in the Elder Sign Core Set and Arkham Nights promo set for 2016, and a Character Card that appears in the Call of Cthulhu: The Card Game Arkham Edition, Unspeakable Tales, Eldritch Edition, Core Set, The Yuggoth Contract, and The Mark of Madness.

ArtworkEdit

AE-121 and CS-81 use an illustration[?] by Camille Kuo.

The Elder Sign Ancient One Card for Hastur and UT-73 use an illustration[?] by Patrick McEvoy.

EE-121 uses an illustration[?] by Matthew "Matt" Dixon.

TYC-46 uses an illustration[?] by Mike Capprotti.

TMoM-19 uses an illustration[?] by Cristi Balanescu.

MythosEdit

Hastur first appeared in the story Haïta the Shepherd (Ambrose Bierce, 1891).

Hastur is a Great Old One who lives or is imprisoned on a dark star near Aldebaran in the constellation of Taurus. He is related to Carcosa, The Yellow Sign, the Lake of Hali, and The King in Yellow, and is often associated with decadence, nihilism, and stagnancy. Paradoxically, the Unspeakable One also is sometimes referred to as the patron of shepherds.

There is considerable confusion about Hastur's appearance, with possibilities ranging from an invisible force that can only be sensed psychically, to a twohundred-foot bipedal lizard covered with tentacles. He has at least one avatar, the Emerald Lama, an alien-looking monk in a green robe. The nature of Hastur's true form (if he has a "true form") is still a mystery.

The Tcho-tchos and the people of K'n-yan are both known to worship Hastur. His cult is considered particularly abhorrent, even when compared with those of the other Great Old Ones. The members of the cult are dedicated to bringing Hastur to Earth, as well as torturing mi-go to gain knowledge.

In addition to his cults, Hastur is served by the interstellar race known as the byakhee.[1]

Notes and referencesEdit

  1. Harms, Daniel, "Hastur", Cthulhu Mythos Encyclopedia.
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