Hastur | |||
Set | |||
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Core Set | |||
Elder Sign | Doom Track | ||
13 | 11 | ||
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Special Ability | |||
The King in Yellow: Each time an investigator successfully resolves an Other World card, add 1 doom token to the doom track.
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Battle Task | |||
X Investigation Task![]() ![]() | |||
Awaken | |||
When Hastur awakens, the "X" in his battle task is equal to the number of monsters in play. | |||
Attack | |||
When Hastur attacks, each investigator must either discard 1 clue token or lose 2 sanity. |
Hastur | |||
Set | |||
---|---|---|---|
Arkham Nights | |||
Elder Sign | Doom Track | ||
15 | 12 | ||
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Special Ability | |||
The Third Act: Each time an investigator spends tropheis, that investigator must either lose 1 sanity or 1 stamina. Investigators cannot chose[sic] to stay on the entrance during the movement phase; investigators must move to an adventure.
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Awaken | |||
When Hastur awakens, do not resolve the normal steps for awakening the ancient one (Hastur still attacks at midnight). For each doom token that cannot be added to the doom track, advance the clock. | |||
Attack | |||
When Hastur attacks, each investigator that is not on the entrance is devoured; that player does not select a new investigator. |
The King in Yellow | |||
235px | |||
Type | Subtype | ||
---|---|---|---|
Character | Ancient One | ||
Faction | Cost | Skill | |
Hastur | 6 | 6 | |
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3 | 0 | 2 | 0 |
Keywords | |||
Villainous Loyal Toughness +4 | |||
Card Text | |||
Action: pay 3 to choose a character. That character goes insane. |
The Unspeakable | |||
235px | |||
Type | Subtype | ||
---|---|---|---|
Character | Ancient One | ||
Faction | Cost | Skill | |
Hastur | 6 | 6 | |
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3 | 0 | 2 | 0 |
Keywords | |||
Villainous Toughness +4 | |||
Card Text | |||
Action: exhaust and pay 1 to look at an opponent's hand, then choose and discard one non-character card from that hand. |
He Who Shall Not Be Named | |||
235px | |||
Type | Subtype | ||
---|---|---|---|
Character | Ancient One | ||
Faction | Cost | Skill | |
Hastur | 10 | 10 | |
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3 | 0 | 2 | 0 |
Keywords | |||
Villainous Toughness +3 | |||
Card Text | |||
Lower the cost to play Hastur by 5 if any opponent controls at least 2 insane characters. Response: after Hastur enters play, all characters go insane. |
The King in Yellow | |||
235px | |||
Type | Subtype | ||
---|---|---|---|
Character | Ancient One | ||
Faction | Cost | Skill | |
Hastur | 6 | 6 | |
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3 | 0 | 2 | 0 |
Keywords | |||
Villainous Toughness +4 | |||
Card Text | |||
Action: Pay 3 to choose a character. That character goes insane. |
Lord of Carcosa | |||
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Type | Subtype | ||
---|---|---|---|
Character | Ancient One | ||
Faction | Cost | Skill | |
Hastur | 6 | 7 | |
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4 | 0 | 1 | 0 |
Keywords | |||
Villainous Toughness +3 | |||
Card Text | |||
Action: Pay 2 to have all of your opponent's characters lose Willpower and all |
He Who Is Not To Be Named | |||
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Type | Subtype | ||
---|---|---|---|
Character | Ancient One | ||
Faction | Cost | Skill | |
Hastur | 8 | 8 | |
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3 | 0 | 2 | 0 |
Keywords | |||
Fast Villainous Invulnerability | |||
Card Text | |||
Lower the cost to play Hastur by 1 for each insane character in play. When you win a ![]() |
Hastur is an Ancient One that appears in the Elder Sign Core Set and Arkham Nights promo set for 2016, and a Character Card that appears in the Call of Cthulhu: The Card Game Arkham Edition, Unspeakable Tales, Eldritch Edition, Core Set, The Yuggoth Contract, and The Mark of Madness.
Artwork[]
AE-121 and CS-81 use an illustration[?] by Camille Kuo.
The Elder Sign Ancient One Card for Hastur and UT-73 use an illustration[?] by Patrick McEvoy.
EE-121 uses an illustration[?] by Matthew "Matt" Dixon.
TYC-46 uses an illustration[?] by Mike Capprotti.
TMoM-19 uses an illustration[?] by Cristi Balanescu.
Mythos[]
Hastur first appeared in the story Haïta the Shepherd (Ambrose Bierce, 1891).
Hastur is a Great Old One who lives or is imprisoned on a dark star near Aldebaran in the constellation of Taurus. He is related to Carcosa, The Yellow Sign, the Lake of Hali, and The King in Yellow, and is often associated with decadence, nihilism, and stagnancy. Paradoxically, the Unspeakable One also is sometimes referred to as the patron of shepherds.
There is considerable confusion about Hastur's appearance, with possibilities ranging from an invisible force that can only be sensed psychically, to a twohundred-foot bipedal lizard covered with tentacles. He has at least one avatar, the Emerald Lama, an alien-looking monk in a green robe. The nature of Hastur's true form (if he has a "true form") is still a mystery.
The Tcho-tchos and the people of K'n-yan are both known to worship Hastur. His cult is considered particularly abhorrent, even when compared with those of the other Great Old Ones. The members of the cult are dedicated to bringing Hastur to Earth, as well as torturing mi-go to gain knowledge.
In addition to his cults, Hastur is served by the interstellar race known as the byakhee.[1]
Notes and references[]
- ↑ Harms, Daniel, "Hastur", Cthulhu Mythos Encyclopedia.