Haunter of the Dark
Core Set

Movement Type
AH-Icon Dim Square

Flying Mask
EH-Icon Will EH-Icon Strength EH-Icon Observation
−2 −2 −3
Horror Damage Toughness
2EH-Icon Horror 2EH-Icon Damage 2
If the Blackest Night card is in play, Haunter of the Dark's fight rating increases to −5.
Haunter of the Dark

The exit was hidden behind its enormous wings.
Core Set

Return this marker to the cup.
Trophy Battle Task
0 ES-Icon Clock TaskES-Icon Clock TaskES-Icon Clock Task
Haunter of the Dark
Haunter of the Dark ~ Elder Sign - Omens of the Pharaoh
Omens of the Pharaoh
Elder Sign Doom Track
11 9
ES-Icon Doom-DoomES-Icon Doom-DoomES-Icon Doom-MonsterES-Icon Doom-Dark Pharaoh
ES-Icon Doom-Dark PharaohES-Icon Doom-DoomES-Icon Doom-MonsterES-Icon Doom-Dark Pharaoh
ES-Icon Doom-Doom
Special Ability
Aspect of Nyarlathotep: Each time an investigator claims a monster marker other than a mask monster marker as a trophy, he or she discards that trophy. Then, he or she may lose 2 sanity to gain 1 relic.
At Midnight: Add 1 doom token to the doom track unless an investigator discards 1 relic.

Battle Task
ES-Icon Peril TaskES-Icon Peril TaskES-Icon Peril Task
When the Haunter of the Dark attacks, investigators as a group must spend 8 trophies. If they do not, one investigator is devoured.
Haunter of the Dark
Under the Pyramids

EH-Icon Will EH-Icon Strength
−2 −1
Horror Damage Toughness
3EH-Icon Horror 2EH-Icon Damage EH-Icon Investigator+2
When resolving the EH-Icon Strength test, roll 1 fewer die for each Sanity you lost from the EH-Icon Will test.
AE-95: Haunter of the Dark [U]
Type Subtype
Character Monster
Faction Cost Skill
Cthulhu 2 1
CoCTCG-Icon Terror 2 CoCTCG-Icon Combat 2 CoCTCG-Icon Arcane 2 CoCTCG-Icon Investigation 2
0 0 0 0
Card Text
While it is Night, Haunter of the dark gains CoCTCG-Icon CombatCoCTCG-Icon CombatCoCTCG-Icon CombatCoCTCG-Icon Combat.

Haunter of the Dark is a Mask Monster that appears in the Arkham Horror Second Edition Core Set and Elder Sign Core Set, an Ancient One that appears in the Elder Sign Omens of the Pharaoh, an Epic Monster that appears in the Eldritch Horror Under the Pyramids, and a Character Card that appears in the Call of Cthulhu: The Card Game Arkham Edition.


AE-95 uses an illustration[?] by Roberto Marchesi.


Haunter of the Dark first appeared in the story The Haunter of the Dark (H.P. Lovecraft, 1935).

The cult of this avatar of Nyarlathotep originated on Yuggoth, but was prevalent during the reign of Nephren-Ka. The Haunter of the Dark appears as a huge bat-like thing with a tri-lobed eye, a form that might be that of a huge hunting horror. It has been suggested that this being takes hypnotic control over those who summon it. This manifestation of Nyarlathotep must be kept in darkness, as intense light will banish it.

The cult's most sacred item cult is the Shining Trapezohedron, which allows the Haunter to enter our dimension. A modern-day cult in Australia numbers Aborigines and slum-dwelling members of other races in its ranks, and is symbolized by a spiraling sign. The Starry Wisdom Church is its most famous group of followers. This form of Nyarlathotep is also known as Sand Bat, Face Eater, Father of All Bats, Dark Wing, and Fly-The-Light.[1]

Notes and referencesEdit

  1. Harms, Daniel, "Nyarlathotep", Cthulhu Mythos Encyclopedia.
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