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Jim Culver
The Musician
Set
Horrific Journeys
Health Sanity
6 8
Strength Agility Observation Lore Influence Will
3 3 3 4 4 4
Special Ability
You begin the game with the Golden Trumpet Unique Item.
Jim Culver
The Musician
Jim Culver ~ Elder Sign - Unseen Forces
Set
Unseen Forces
Sanity Stamina
6 4
Special Ability
Strange Luck: Once per turn, Jim may focus or assist even after a roll in which a task is successfully completed.
Starting Items
Unique ItemSpell
UniqueTDL-4: Jim Culver
The Musician
File:Jim Culver TDL-4.png
No, not quiet at all. Dead folks get downright rambunctious when I play my horn.
Type Subtype
Investigator Performer
Faction Health Sanity
Mystic 7 8
Willpower Intellect Combat Agility
4 3 3 2
Ability
Treat the modifier on Skull tokens you reveal as "0."
Anytime you reveal a Elder Sign token, you may choose to instead treat it as a Skull token.
Elder Sign effect
+1.
Deck
Size: 30
Options: Mystic cards (Mystic) level 0–5, Neutral cards level 0–5, up to five level 0 cards from any other class.
Requirements: Jim's Trumpet, Final Rhapsody, 1 random basic weakness.

Jim Culver is an Investigator that appears in the Arkham Horror Second Edition Dunwich Horror, Mansions of Madness Second Edition Horrific Journeys, Elder Sign Unseen Forces, and Arkham Horror: The Card Game The Dunwich Legacy.

Fiction[]

The Story So Far[]

Daddy used to say, "Jazz is a lot like liquor, it makes everything go down a little smoother."

Daddy used to say a lot of stupid things.

Jazz has been nothing but trouble for Jim since the day he picked up his daddy's trumpet. There was something weird and otherworldly about the writing on the inside of the bell, but the tones from it were smooth and dark, like good coffee. There was something about it that made you want to tap your feet and snap your fingers. That trumpet landed Jim a lot of gigs until the time it made Widow Jenkins get up and dance, the day he played at her funeral. After that, it was kind of hard to find work, especially playing funerals.

Since then, Jim has learned a lot about jazz—and the things the graveyard ghouls talk about on cold autumn nights. Lately, they've been talking about The End, as in the end of everything that is and could be. The Final Rhapsody. The fact is, Jim isn't too keen on that idea. He's got more songs he wants to play before then. So, sitting in a booth at Velma's, Jim takes one last swallow of hot coffee before heading out to play what could be his last encore. The coffee is smooth and dark going down, just like the night...[1]

The day Jim Culver inherited his daddy's trumpet, he could not have known what was to come. When he played it, his music did not just bring comfort to the souls of the living, but to the souls of the dead as well. For some time after the last notes faded in the air, spirits of folks who had passed on would linger around Jim. It turned out that once those folks found a listening ear, they sure did have a lot to say. The conversations used to bother Jim, but his new friends know an awful lot, so he learned to appreciate the company.[2]

Jazz has been nothing but trouble for Jim since the day he picked up his daddy's trumpet. There was something weird and otherworldly about the writing on the inside of the bell, but the tones from it were smooth and dark, like good coffee. That trumpet landed Jim a lot of gigs until the time it made Widow Jenkins get up and dance, the day he played at her funeral. After that, it was kind of hard to find work. Since then, Jim has learned a lot about jazz — and the things the graveyard ghouls talk about on cold autumn nights. Lately, they've been talking about The End, as in the end of everything that is and could be. The Final Rhapsody. The fact is, Jim isn't too keen on that idea.[3]

The Investigators of Arkham Horror[]

Jim Culver is from New Orleans. His trumpet is inscribed with peculiar characters that let him summon the ghosts of the dead.[4]

Artwork[]

The Elder Sign: Unseen Forces Investigator card for Jim Culver uses an illustration[?] from MoN-41: Fixer by Dennis Calero.

Notes and references[]

  1. Arkham Horror Second Edition — Jim Culver Investigator Card
  2. Mansions of Madness Second Edition: Horrific Journeys — Jim Culver Investigator Card
  3. Arkham Horror: The Card GameTDL-4: Jim Culver
  4. The Investigators of Arkham Horror, "Jim Culver".
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