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Norman Withers
The Astronomer
Set
Path of the Serpent
Health Sanity
6 8
Strength Agility Observation Lore Influence Will
3 3 4 4 2 5
Special Ability
Action: If you are in an outdoor space, gain 2 Clues or discard 1 Horror. Activate this ability only once per round.
Norman Withers
The Astronomer
Norman Withers ~ Elder Sign - Gates of Arkham.png
Set
Gates of Arkham
Sanity Stamina
7 3
Special Ability
In the Stars: Once per day, when an Other World card is successfully resolved, Norman may draw 1 spell.
Starting Items
SpellSpell
UniqueBK-7: Norman Withers
The Astronomer
235px
Type Subtype
Investigator Miskatonic
Faction Health Sanity
Seeker 6 8
Willpower Intellect Combat Agility
4 5 2 1
Ability
Play with the top card of your deck revealed.
Once per round, you may play the top card of your deck as if it were in your hand, at −1 resource cost.
Forced ⁠— After a weakness is revealed while on top of your deck: Draw it.
Elder Sign effect
+X. You may swap the top card of your deck with a card in your hand. X is the resource cost of the top card of your deck.
Deck
Size: 30
Options: Seeker cards (Seeker) level 0, Mystic cards (Mystic) level 1–5, Neutral cards level 0–5, up to 5 Mystic cards (Mystic) level 0.
Requirements: Livre d'Eibon, The Harbinger, 1 random basic weakness.

Norman Withers is an Investigator that appears in the Arkham Horror Second Edition Innsmouth Horror, Mansions of Madness Second Edition Path of the Serpent, Elder Sign Gates of Arkham, and Arkham Horror: The Card Game Arkham Horror Fiction promo for Ire of the Void.

Fiction[]

The Story So Far[]

The stars hold secrets both great and terrible for those with courage - or curiosity - enough to look. While Norman would never claim to be especially courageous, he'd be the first to admit that he has an inability to ignore a mystery.

So when six stars vanished from the section of sky he was studying, he couldn't just let it go, not even when his colleagues told him that he was just imagining things and sent him home to sleep it off.

It took him years, not to mention the near death of his career, but he eventually found his answers in a book that none of his colleagues would be caught dead reading. An ancient tome, it described the stars and the sequence in which they would vanish, even detailing the date when their disappearance would take place. It was a sign, the book said, of the end of everything. It was the harbinger of a great beast that would tear asunder all that man had wrought.

Norman isn't sure what he can do to stop the beast from destroying the world. He knows that he isn't very strong, but if an answer can be found in the stars, then he will stand in the path of destruction until his dying breath.[1]

Norman withers is a scientist. He is a rational man devoted to the reasoned exploration of the universe. So when six stars simply vanished from the sky, he double- and triple-checked his results, then calmly examined the situation from every logical angle. His conclusions were simple. Yes, the stars were truly missing. Yes, something impossible was moving in the void.
Although the scientific community dismissed his research as the ramblings of a crackpot, Norman continued his studies. Though his research now touches on ancient lore and magic, he is still a rational man.[2]

Nobody believes him, and why should they? How could six stars vanish from sight all at once, never to reappear? Astronomer and Miskatonic University professor Norman Withers had all but given up on regaining his colleagues' esteem when a protege of the renowned Albert Einstein comes to speak on campus. The visiting physicist, with unsettling theories about the curvature of space-time, may hold the key to helping Norman explain the phenomenon of the vanishing stars...[3]

The Investigators of Arkham Horror[]

Norman Withers is an astronomer at Miskatonic University's Warren Observatory.[4]

Artwork[]

Notes and references[]

  1. Arkham Horror Second Edition — Norman Withers Investigator Card
  2. Mansions of Madness Second Edition: Path of the Serpent — Norman Withers Investigator Card
  3. Arkham Horror: The Card GameBK-7: Norman Withers
  4. The Investigators of Arkham Horror, "Norman Withers"
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