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|set=Path of the Serpent
 
|set=Path of the Serpent
 
|cardtext={{Action}}Move a monster or investigator to your space. Then flip this card.
 
|cardtext={{Action}}Move a monster or investigator to your space. Then flip this card.
  +
|1s=Perhaps not all things were meant to be controlled ({{icon|mom-lor}}; 2).
<!--
 
  +
|1ps=You cannot worry yourself over such trifles.
|1s=Holding the power within your mind, you speak the words of a lost language ({{icon|mom-lor}}; 3).
 
|1ps=The power sinks into the ground, leaving no trace.
 
 
|1pe=No additional effect.
 
|1pe=No additional effect.
|1fs=The words twist in your mind until you cannot understand what you say.
+
|1fs=Your suspicions are confirmed when your magic pulls something random out of the ether.
  +
|1fe=Place [[Overgrowth]] in your space.
|1fe=Suffer 1 facedown Horror.
 
|2s=You aid the incantation with an intricate weaving of your fingers ({{icon|mom-lor}}; 2).
+
|2s=As the living thing materializes before you, you feel a rush of satisfaction ({{icon|mom-lor}}; 2).
|2ps=You slowly draw your hands apart, but the bonds you forged still linger.
+
|2ps=You recognize your own prodigious talent.
|2pe=No additional effect.
+
|2pe=Become [[Fearless]].
  +
|2fs=You rethink your confidence as a strange deluge of slugs appears alongside them.
|2fs=Your fingers twist awkwardly and a shockwave of arcane energy escapes the spell.
 
|2fe=Become [[Stunned]].
+
|2fe=Suffer 1 Horror.
|3s=A faint circle appears on the ground before you, flickering with a blue glow ({{icon|mom-lor}}; 3).
+
|3s=The power of the spell threatens to overwhelm you ({{icon|mom-lor}}; 3).
  +
|3ps=You exert perfect control under mounting strain.
|3ps=The strength of the bonds casts a needed light on your investigation.
 
  +
|3pe=Become [[Fearless]].
|3pe=You or another investigator within range gains 1 Clue.
 
|3fs=The fitful light wakes old fears.
+
|3fs=You feel your mind beginning to split.
|3fe=Become [[Stressed]].
+
|3fe=Suffer 1 facedown Horror.
|4s=In your mind's eye you see a blazing wall of white light before you ({{icon|mom-lor}}; 3).
+
|4s=The laws of nature themselves feel as if they resist your unnatural pull ({{icon|mom-lor}}; 2).
  +
|4ps=Reality is forced to submit.
|4ps=You pass through the wall and see the answer.
 
|4pe=Gain 1 Clue.
+
|4pe=No additional effect.
|4fs=The remnants of your power call you forward.
+
|4fs=Your powers desert you before finishing the job.
 
|4fe=Suffer 1 Horror.
|4fe=Move 1 space toward a space containing a [[Restraint]].
 
|5s=The chant rips from your throat, words burning clear lines on the ground ({{icon|mom-lor}}; 3).
+
|5s=The movement of physical beings requires intense mental exertion ({{icon|mom-lor}}; 3).
  +
|5ps=You sweat profusely.
|5ps=Seeing your power physically manifested is thrilling.
 
|5pe=Become [[Focused]].
+
|5pe=No additional effect.
  +
|5fs=You overexert yourself and the spell grabs several small, unrelated pieces of debris.
|5fs=You feel as if your own mind is being branded.
 
|5fe=Suffer 1 facedown Horror.
+
|5fe=Place 2 [[Rubble]] in your space.
-->
 
 
}}
 
}}
 
'''Summoning''' is a [[Spell Card]] that appears in the {{MoM2}} [[Path of the Serpent]].
 
'''Summoning''' is a [[Spell Card]] that appears in the {{MoM2}} [[Path of the Serpent]].

Latest revision as of 20:53, 6 February 2020

Summoning
Set
Path of the Serpent

Card Text
Action: Move a monster or investigator to your space. Then flip this card.
Test
Perhaps not all things were meant to be controlled (Lore; 2).
Pass: You cannot worry yourself over such trifles.
No additional effect.
Fail: Your suspicions are confirmed when your magic pulls something random out of the ether.
Place Overgrowth in your space.
Then discard this card and gain another Summoning Spell.
Test
As the living thing materializes before you, you feel a rush of satisfaction (Lore; 2).
Pass: You recognize your own prodigious talent.
Become Fearless.
Fail: You rethink your confidence as a strange deluge of slugs appears alongside them.
Suffer 1 Horror.
Then discard this card and gain another Summoning Spell.
Test
The power of the spell threatens to overwhelm you (Lore; 3).
Pass: You exert perfect control under mounting strain.
Become Fearless.
Fail: You feel your mind beginning to split.
Suffer 1 facedown Horror.
Then discard this card and gain another Summoning Spell.
Test
The laws of nature themselves feel as if they resist your unnatural pull (Lore; 2).
Pass: Reality is forced to submit.
No additional effect.
Fail: Your powers desert you before finishing the job.
Suffer 1 Horror.
Then discard this card and gain another Summoning Spell.
Test
The movement of physical beings requires intense mental exertion (Lore; 3).
Pass: You sweat profusely.
No additional effect.
Fail: You overexert yourself and the spell grabs several small, unrelated pieces of debris.
Place 2 Rubble in your space.
Then discard this card and gain another Summoning Spell.

Summoning is a Spell Card that appears in the Mansions of Madness Second Edition Path of the Serpent.

Artwork[]

The Mansions of Madness Second Edition Spell Card uses an illustration[?] from FR-67: The Great Summoning by Michael Komarck.