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Dunwich Horror
Set
Dunwich Horror
Dimension

Movement Type
AH-Icon Dim Moon

Unique Spawn
EH-Icon Will EH-Icon Strength EH-Icon Observation
-3 * +2
Horror Damage Toughness
2EH-Icon Horror *EH-Icon Damage 5
Effect
Instead of moving, roll a die. On a 4-6, add a doom token to the doom track.
Before making a Horror check against the Dunwich Horror, draw a Dunwich Horror card to determine its attributes.
If you pass the Combat check, you may search the Ally, Common Item, Spell, Skill, or Unique Item deck and take any one card of your choice.
FL-72: The Dunwich Horror [F/U]
Bigger 'n a barn...
235px
Type Subtype
Character Monster
Faction Cost Skill
Yog-Sothoth 4 4
CoCTCG-Icon Terror 2 CoCTCG-Icon Combat 2 CoCTCG-Icon Arcane 2 CoCTCG-Icon Investigation 2
2 2 0 0
Keywords
Villainous
Card Text
Action: Choose an opponent. That opponent gains control of The Dunwich Horror, if able. If control changes, choose and destroy another character or a support card that player controls. This ability cannot be canceled or disrupted.

The Dunwich Horror is a Spawn Monster that appears in the Arkham Horror Second Edition Dunwich Horror, and a Character Card that appears in the Call of Cthulhu: The Card Game Forgotten Lore.

FictionEdit

Arkham HorrorEdit

Ability Combat Rating Effect
-4 If you fail the Combat check, you are devoured.
Magical Resistance -3 If you fail the Combat check, draw 1 Madness card.
Physical Resistance -3 If you fail the Combat check, draw 1 Injury card.
Magical Resistance
Physical Resistance
-1 If you fail the Combat check, lose all of your items.
Magical Immunity -2 If you fail the Combat check, lose 5 Sanity.
Physical Immunity -2 If you fail the Combat check, lose 5 Stamina.
Magical Immunity
Physical Immunity
+0 If you fail the Combat check, lose 2 Stamina and 2 Sanity.

ArtworkEdit

FL-72 uses an illustration[?] by Scott Altmann.

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