Trish Scarborough
The Spy
Horrific Journeys
Health Sanity
8 6
MoM2-Icon Strength MoM2-Icon Agility MoM2-Icon Observation
4 4 5
MoM2-Icon Lore MoM2-Icon Influence MoM2-Icon Will
2 3 3
Special Ability
Once per round, you may convert up to two MoM2-Icon Investigation to MoM2-Icon Success while performing a Search action.
Trish Scarborough
The Spy
Gates of Arkham
Sanity Stamina
5 5
Special Ability
Breaking the Limits: When Trish fails to complete a task, she may lose 1 sanity and 1 stamina instead of setting aside a die.
Starting Items
ES-Icon Reward Common ItemES-Icon Reward Clue

Trish Scarborough is an Investigator that appears in the Arkham Horror Second Edition Innsmouth Horror, Mansions of Madness Second Edition Horrific Journeys, and Elder Sign Gates of Arkham.


The Story So FarEdit

It seemed so surreal when she was approached by a recruiter after one of her gymnastic meets all those years ago. Somehow, she had come to the attention of a nameless agency working for the government to protect the country. Never one to turn down a new challenge, Trish had eagerly signed up.

One of the first things that they taught her is that there is strength in focus - in joining the mind to the body to exceed the whole. With her agile body and formidable mind, she was soon one of their best spies.

But recently, Trish has begun to wonder at the motives of the organization she works for. Are they really tied to the government, or is she working for some sort of shadow society ruling the country from behind the scenes? Her quiet inquiries eventually led her to the small city of Arkham, Massachusetts.

Normally, newspaper buildings are something that Trish avoids like the plague in her line of work. But standing in front of the Arkham Advertiser, she knows that this is her last lead. If the information she needs is anywhere, it'll be here.[1]

Trish always excelled in matters of both body and mind, her unwavering focus on excellence and fearless disposition a winning combination. With her stellar academic and athletic records, everyone expected to see her become something great.

Instead, Trish took a job at a commercial code company. The initial shock of her humble work eventually wore off, and the exceptional Trish Scarborough faded into obscurity. This suited Trish just fine, as it made it harder for anyone to realize the turth: her job was a cover for her true work with the Black Chamber, the Bureau's code-breaking agency. As a spy, Trish crosses the globe, trading on information better left undiscovered.[2]


Notes and referencesEdit

  1. Arkham Horror Second Edition — Trish Scarborough Investigator Card
  2. Mansions of Madness Second Edition: Horrific Journeys — Trish Scarborough Investigator Card
Community content is available under CC-BY-SA unless otherwise noted.