|You cannot become Stunned or Restrained.|
|Omens of Ice|
|Blessed Child: Once per roll during her turn, Wendy may spend 1 sanity to turn a die showing a result to a result of her choice.|
|CS-5: Wendy Adams [U]|
|When you reveal a chaos token, choose and discard 1 card from your hand: Cancel that chaos token and return it to the bag. Reveal a new chaos token. (Limit once per test/ability.)|
|+0. If Wendy's Amulet is in play, you automatically succeed instead.|
Options: Survivor cards () level 0-5, Rogue cards () level 0-2, Neutral cards level 0-5.
Requirements: Wendy's Amulet, Abandoned and Alone, 1 random basic weakness.
Wendy Adams is an Investigator that appears in the Arkham Horror Second Edition Kingsport Horror, Mansions of Madness Second Edition Core Set, Elder Sign Omens of Ice, and Arkham Horror: The Card Game Core Set.
The Story So FarEdit
Mama used to let Wendy play with her necklace when she was small. The strange eye-in-star design was one of her earliest memories. Mama would tell her stories and Wendy would spin the necklace and watch as it glittered.
Then, word came that her father had been lost at sea, and Mama started acting strange. She drew unusual symbols in chalk all over the house and read bizarre and terrible books. Wendy went to the orphanage. Before they took her away, Mama gave her the necklace. "Keep this close, Wendy. It'll protect you when I can't. Always remember that your Mama loves you."
Wendy stayed in the orphanage for several years before running away, finally deciding that she could take better care of herself the state could.
Now, Wendy stands in front of the bank, staring at the photograph someone dropped into her cup when she wasn't looking - a photograph of her father, with an even more mysterious message written on the back, "Soon the Red Tide rises. Stay safe, my little girl."
Looking up, Wendy feels something welling up inside her that she hasn't felt for many years - hope.
Wendy's Mama gave her that necklace when she was small. She would tell her stories while Wendy watched its strange eye-and-star design spinning in the air. Then Papa went missing, lost at sea, and Mama got strange. She drew arcane symbols in chalk all over the house, read bizarre books, and spoke in dead languages. Eventually, they came and took Mama to an Asylum and Wendy to an orphanage. But Wendy was not an orphan, she would point out to anyone who would listen—her Mama was crazy, not dead, and no one ever found Papa's body so he might not be dead either.
The orphanage could not hold Wendy for long, not after the picture of her father came in the mail. So she left, and now she is looking. Looking for her Papa, looking for her Mama, looking for some sense from the eye-and-star symbol that she still wears around her neck.
Mama used to let Wendy play with her necklace when she was small. Mama would tell her stories, and Wendy would spin the necklace and watch as it glittered. Then, word came that her father had been lost at sea, and Mama started acting strange, drawing unusual symbols in chalk all over the house. They took Mama to the asylum, and Wendy went to the orphanage. Before they took her away, Mama gave her the necklace, to "protect her." Wendy stayed in the orphanage for several years before running away, deciding that she could take better care of herself on her own.